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Virtual Reality Designs

By: (Edited by) Adriana Pena Perez Negron , (Edited by) Graciela Lara Lopez , (Edited by) Hector Rafael Orozco Aguirre

Extended Catalogue

Ksh 31,500.00

Format: Hardback or Cased Book

ISBN-10: 0367894971

ISBN-13: 9780367894979

Publisher: Taylor & Francis Ltd

Imprint: CRC Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Mar 18th, 2020

Print length: 258 Pages

Weight: 562 grams

Product Classification: Virtual worlds

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In the last two decades, several studies using Virtual Reality have been conducted to understand human behavior. The book approaches different perspectives that link human behavior to the design of virtual environments. It analyses perceptions, personal and social behavior of people in computer-mediated interactions.

Virtual Reality is not real life. Instead it is life-like creations using computer-generated scenarios. Human behavior is replicated in virtual scenarios, where every detail is controlled by computers, and in situations that can be repeated under the same conditions.

Based on technology and design, the user can experience presence. In the virtual world, users are embodied in avatars that represent them and are the means to interact with the virtual environment. Avatars are graphical models that behave on behalf of the human behind them. The user avatar is a proxy that also backs interaction with others, allowing computer-mediated interactions.

Analyses directed to understand people’s perceptions, personal and social behavior in computer mediated interactions, comprise a multidisciplinary area of study that involves, among others, computer science, psychology and sociology. In the last two decades a number of studies supported by Virtual Reality have been conducted to understand human behavior, in some cases the implications of the technology, or to reproduce artificial human behavior. This book presents a collection of studies from recognized researchers in the area.


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Mind, Body, & Spirit