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By: (Author) Kay Robbins , (Author) Steve Robbins
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In a nutshell, this updated UNIX classic covers everything you''ll ever need for threads, TCP/IP and RPC programming—with reusable code examples that explain syntax along the way. Robbins and Robbins explain the essentials of UNIX programming, concentrating on communication, concurrency, and multithreading techniques and why, when, and how to use them. They also show how to design complex software to get the best from the UNIX operating system. Using short code snippets to illustrate how to use system calls, they also include a number of hands-on "projects" that very quickly help readers expand their skill levels. The book includes chapters on files, signals, semaphores, POSIX threads, client-server communication, and remote procedure calls. There are also short examples, working code, and simplified libraries for use in network communication applications featured throughout the book. The updated Second Edition includes all-new chapters on the Web and multicast and a completely revised and updated RPC chapter.
Appropriate for all intermediate-to-advanced courses in UNIX or Linux programming.
This fully updated UNIX classic covers everything students need to know to master UNIX threads, TCP/IP, and RPC programming—with reusable code examples that explain syntax every step of the way. The authors explain the fundamentals of UNIX programming, focusing on communication, concurrency, and multithreading techniques: how they work, when to use them, and how to use them most effectively. This Second Edition includes entirely new chapters on programming for the Web and multicasting, as well as thoroughly revised and updated coverage of RPC. Coverage also includes files, signals, semaphores, POSIX threads, and client-server communication. The authors illustrate the best ways to write system calls, they present several hands-on projects designed to help students quickly improve their skills. Throughout, the authors present short code examples and simplified network communication libraries, demonstrating how to design complex software to achieve the best possible reliability and performance.
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