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The Oxford Handbook of Video Game Music and Sound

By: (Edited by) Mark Grimshaw-Aagaard , (Edited by) William Gibbons

Extended Catalogue

Ksh 26,250.00

Format: Hardback or Cased Book

ISBN-10: 0197556167

ISBN-13: 9780197556160

Series: Oxford Handbooks

Publisher: Oxford University Press Inc

Imprint: Oxford University Press Inc

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Sep 25th, 2024

Print length: 976 Pages

Weight: 1,828 grams

Dimensions (height x width x thickness): 18.50 x 25.60 x 6.10 cms

Product Classification: Electronic music

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Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.
The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse-a vibrant, innovative, and multifaceted field that incorporates approaches from media studies, musicology, sound studies, music theory, psychology, and more. Drawing on the expertise of leading scholars and practitioners from around the globe, The Oxford Handbook of Video Game Music and Sound features nearly 50 chapters on topics ranging from the earliest pinball machines to the latest in virtual reality technology. The resulting volume provides both a comprehensive introduction to the study of game audio and an indispensable resource for experts.

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