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On-Screen Language in Video Games : A Translation Perspective (Elements in Translation and Interpreting)

By: Krzysztof Hejduk (Author) , Mikolaj Deckert (Author)

Manufacture on Demand

Ksh 4,550.00

Format: Paperback or Softback

ISBN-10: 1009045512

ISBN-13: 9781009045513

Collection / Series: Elements in Translation and Interpreting

Collection Type: Publisher collection

Publisher: Cambridge University Press

Imprint: Cambridge University Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Nov 24th, 2022

Publication Status: Active

Product extent: 75 Pages

Weight: 172.00 grams

Dimensions (height x width x thickness): 15.10 x 22.80 x 1.10 cms

Product Classification / Subject(s): Translation & interpretation
Games development & programming

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In this Element, roughly, 100 representative examples are examined to map out a comprehensive typological account of OSL. The discussion of findings and implications notably comprises input from an interview with a lead level developer behind Shadow Warrior 2 to provide a complementary professional perspective on OSL and its translation.

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