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Mathematical Tools In Computer Graphics With C# Implementations

By: (Author) Alexandre Hardy , (Author) Willi-hans Steeb

Extended Catalogue

Ksh 22,300.00

Format: Hardback or Cased Book

ISBN-10: 9812791027

ISBN-13: 9789812791023

Publisher: World Scientific Publishing Co Pte Ltd

Imprint: World Scientific Publishing Co Pte Ltd

Country of Manufacture: SG

Country of Publication: GB

Publication Date: Jan 7th, 2008

Print length: 496 Pages

Weight: 820 grams

Dimensions (height x width x thickness): 23.60 x 15.30 x 3.00 cms

Product Classification: Graphical & digital media applications

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Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory, applications, and code, and derives the underlying numerical methods and algorithms. It contains the classes in C# necessary for computer graphics, and offers an explanation of the code.
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.

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