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By: (Edited by) Ahmed Amer , (Edited by) Brian Beams , (Edited by) Fabrizio Lamberti , (Edited by) Navid Shaghaghi , (Edited by) Reza Shariatmadari
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The 19 full papers were selected from 49 submissions and present novel, and innovative work in areas including in art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction or entertainment experience.
The papers are grouped in sessions on thematical issues on Big Ideas and Ethics; Haptics, Audio, and Internet of Things (IoT); Industry and Government; Machine Learning (ML); and Extended Reality (XR) and Human Computer Interaction (HCI).
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