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Gamification for Tourism (Aspects of Tourism)

By: Dimitrios Buhalis (Edited by) , Feifei Xu (Edited by)

2 in stock

Ksh 8,850.00

Format: Paperback or Softback

ISBN-10: 1845418220

ISBN-13: 9781845418229

Collection / Series: Aspects of Tourism

Collection Type: Publisher collection

Publisher: Channel View Publications Ltd

Imprint: Channel View Publications

Country of Manufacture: GB

Country of Publication: GB

Publication Date: May 10th, 2021

Publication Status: Active

Product extent: 312 Pages

Weight: 478.00 grams

Dimensions (height x width x thickness): 15.60 x 23.40 x 2.30 cms

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This book examines the cutting-edge concept of gamification in tourism. The chapters offer valuable insights and examples of best practice and address key issues of game mechanism and game design principles. This will be useful for students and researchers in tourism marketing, smart tourism and tourism futures, as well as industry practitioners.

This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.


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