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Foundations for Designing User-Centered Systems : What System Designers Need to Know about People

By: Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Elizabeth F. Churchill (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Frank E. Ritter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author) , Gordon D. Baxter (Author)

Extended Catalogue

Ksh 7,300.00

Format: Paperback or Softback

ISBN-10: 144715133X

ISBN-13: 9781447151333

Publisher: Springer London Ltd

Imprint: Springer London Ltd

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Apr 25th, 2014

Publication Status: Active

Product extent: 442 Pages

Weight: 684.00 grams

Dimensions (height x width x thickness): 24.00 x 16.80 x 2.50 cms

Product Classification / Subject(s): User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability
User interface design & usability

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  • Description

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This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.


This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas-anthropometrics, behaviour, cognition and social factors-it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective.

The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors'' backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.



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