This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.
This textbook is directly aligned to the NEBOSH National Certificate in Fire Safety and Risk Management, with each element of the syllabus explained in detail. Each chapter guides the student through the syllabus with references to legal frameworks and guidelines. Images, tables, case studies and key information are highlighted within the text to make learning more productive. Covering fire behaviour, safety, management, risk assessment, prevention and the changes to HSG65, the book can also be used as a daily reference by professionals. Written by experts in the field of fire safetyComplete coverage that goes beyond the syllabus content making it a useful resource after study Illustrated throughout to enhance understanding
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