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Digital Games in Language Learning : Case Studies and Applications

By: (Edited by) Mark Peterson , (Edited by) Nasser Jabbari

Manufacture on Demand

Ksh 26,100.00

Format: Hardback or Cased Book

ISBN-10: 103214596X

ISBN-13: 9781032145969

Series: New Directions in Computer Assisted Language Learning

Publisher: Taylor & Francis Ltd

Imprint: Routledge

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Aug 12th, 2022

Print length: 184 Pages

Weight: 453 grams

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This edited volume provides a comprehensive overview of contemporary research into the developments and applications of digital games in second and foreign language teaching and learning.

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning.

As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts.

This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.


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