Search

Categories

    • categories-img Jacket, Women
    • categories-img Woolend Jacket
    • categories-img Western denim
    • categories-img Mini Dresss
    • categories-img Jacket, Women
    • categories-img Woolend Jacket
    • categories-img Western denim
    • categories-img Mini Dresss
    • categories-img Jacket, Women
    • categories-img Woolend Jacket
    • categories-img Western denim
    • categories-img Mini Dresss
    • categories-img Jacket, Women
    • categories-img Woolend Jacket
    • categories-img Western denim
    • categories-img Mini Dresss
    • categories-img Jacket, Women
    • categories-img Woolend Jacket
    • categories-img Western denim
    • categories-img Mini Dresss

Filter By Price

$
-
$

Dietary Needs

Top Rated Product

product-img product-img

Modern Chair

$165.00
product-img product-img

Plastic Chair

$165.00
product-img product-img

Design Rooms

$165.00

Brands

  • Wooden
  • Chair
  • Modern
  • Fabric
  • Shoulder
  • Winter
  • Accessories
  • Dress

Welcome and thank you for visiting us. For any query call us on 0799 626 359 or Email [email protected]

Offcanvas Menu Open

Shopping Cart

Africa largest book store

Sub Total:

Search for any Title

Art of Computer Programming, Volume 4, Fascicle 7, The : Constraint Satisfaction

By: (Author) Donald Knuth

Extended Catalogue

Ksh 5,050.00

Format: Paperback or Softback

ISBN-10: 0135328241

ISBN-13: 9780135328248

Publisher: Pearson Education (US)

Imprint: Addison Wesley

Country of Manufacture: US

Country of Publication: GB

Publication Date: May 20th, 2025

Print length: 304 Pages

Weight: 484 grams

Dimensions (height x width x thickness): 23.10 x 17.70 x 2.00 cms

Choose your Location

Shipping & Delivery

Door Delivery

Delivery fee

Delivery in 10 to 14 days

  • Description

  • Reviews

The Art of Computer Programming is a multivolume work on the analysis of algorithms and has long been recognized as the definitive description of classical computer science. The five volumes published to date--Volumes 1, 2, 3, 4A, and 4B--already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To continue the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals. Each fascicle encompasses a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 4, Fascicle 7, which is brimming with lively examples, forms the first third of what will eventually become hardcover Volume 4C. It introduces and explores an important general framework for modeling and solving combinatorial problems, called the Constraint Satisfaction Problem (CSP). The concluding sections of Volume 4B contain expositions of two analogous frameworks, namely XCC ("exact covering with colors") and SAT ("Boolean satisfiability"); the XCC solvers and SAT solvers are now joined by CSP solvers, completing a powerful trio of techniques. Each member of the trio has its own strengths, while separately helping to understand the other two. This fascicle illuminates how the CSP framework is tied to dozens of other parts of computer science: Scene analysis (computer vision); efficient algorithms that embed one graph in another; fascinating instances of "graceful graphs"; new ways to look ahead when backtracking; new heuristics to guide a search that backtracks through a massive space of possibilities; situations when backtracking isn't necessary. New sparse-set data structures are introduced, leading to a technique called "dancing cells"--which often is even better than "dancing links"! Recreational topics appear throughout, including some new takes on the classic problem of a knight's tour, as well as modern puzzles such as fillomino. Nearly 500 exercises are provided, arranged carefully for self-instruction, together with detailed answers (in fact, sometimes also with answers to the answers). All the while, the author pays significant attention to the history of the subject and its human dimensions.

Get Art of Computer Programming, Volume 4, Fascicle 7, The by at the best price and quality guranteed only at Werezi Africa largest book ecommerce store. The book was published by Pearson Education (US) and it has pages. Enjoy Shopping Best Offers & Deals on books Online from Werezi - Receive at your doorstep - Fast Delivery - Secure mode of Payment

Customer Reviews

Based on 0 reviews

Mind, Body, & Spirit