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A Practical Introduction to Virtual Reality : From Concepts to Executables

By: (Author) Ph.D. Rebenitsch Lisa , (Author) Ph.D. Rebenitsch Lori , (Author) MBA Loveland Ph.D. Rohan

Extended Catalogue

Ksh 11,100.00

Format: Paperback or Softback

ISBN-10: 0443140367

ISBN-13: 9780443140365

Publisher: Elsevier Science & Technology

Imprint: Morgan Kaufmann Publishers In

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Dec 11th, 2024

Print length: 350 Pages

Weight: 866 grams

Dimensions (height x width x thickness): 19.20 x 23.60 x 2.70 cms

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A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student’s professor as opposed to the professional with prior graphics experience. Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!

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